- PhD defense. Rikke Toft Nørgård: Gameplay Corporeality: the corporeal-locomotive dimension in gameplay activity and experience
- New book: Playing Computer Games: Somatic Experience and Experience of the Somatic
- Book presentation @ dOCUMENTA
- Workshop @ dOCUMENTA: Erkki Kurenniemi Online Archive
- Interface aesthetics @ Rhizome
- No events.
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Tag Archives: book
Henrik Smed Nielsen
Digital Aesthetic Research Center, 2012, 278 pp.
DKK 150,- / EUR 20,-
Available here as paperback: http://www.amazon.co.uk/Playing-Computer-Games-Somatic-Experience/dp/8791810213/ref=sr_1_1?ie=UTF8&qid=1347860511&sr=8-1
Download pdf here.
First written as a PhD dissertation in 2011, the book investigates the bodily dimension of the computer game experience – based on the overarching thesis that computer game-play is a bodily founded and bodily savoured activity. [...]
Fine introduction to interface aesthetics mentioning art works by Emilio Gomeriz, Constant Dullaart, Alexei Shulgin and research by Alex Galloway and DARC colleagues @ Rhizome by Jason Huff. http://rhizome.org/editorial/2012/aug/3/interface-aesthetics/
Not mentioned however is the project iPhone-live by Johannes P Osterhoff that automatically uploads screenshots from his iphone e.g. like this where he appears to be reading Rhizome.
The co-written essay “Praxis de la programmation: reconsidérer L’esthétique du code génératif” by Geoff Cox, Alex McLean et Adrian Ward has just been published in French as part of the edited collection ART ++
Apprentissage du code, provocation de bugs, création de virus, décryptage de la logique des moteurs de recherche, programmation de logiciels expérimentaux, etc. [...]