- PhD defense. Rikke Toft Nørgård: Gameplay Corporeality: the corporeal-locomotive dimension in gameplay activity and experience
- New book: Playing Computer Games: Somatic Experience and Experience of the Somatic
- Book presentation @ dOCUMENTA
- Workshop @ dOCUMENTA: Erkki Kurenniemi Online Archive
- Interface aesthetics @ Rhizome
- No events.
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Tag Archives: computer games
PhD defense. Rikke Toft Nørgård: Gameplay Corporeality: the corporeal-locomotive dimension in gameplay activity and experience
[ 28. November 2012; 10:00 to 13:00. ] NB: The time of the defense is moved to 10-13 (same date and place)
Rikke Toft Nørgård defends her Ph.D. thesis on digital games, gameplay and gameplayers entitled Gameplay Corporeality: the corporeal-locomotive dimension in gameplay activity and experience
28 November 2012, 10-13
The Peter Bøgh Andersen Auditorium, Nygaard bygn. Helsingforsgade 14, 8200 Aarhus N
Gameplay Corporeality: the corporeal-locomotive [...]
Henrik Smed Nielsen
Digital Aesthetic Research Center, 2012, 278 pp.
DKK 150,- / EUR 20,-
Available here as paperback: http://www.amazon.co.uk/Playing-Computer-Games-Somatic-Experience/dp/8791810213/ref=sr_1_1?ie=UTF8&qid=1347860511&sr=8-1
Download pdf here.
First written as a PhD dissertation in 2011, the book investigates the bodily dimension of the computer game experience – based on the overarching thesis that computer game-play is a bodily founded and bodily savoured activity. [...]
What does new developments such as smart phones, game consoles, e-book mean for digital culture? How can they be discussed as cultural interfaces? Søren Pold discusses this under the title of Controlled Consumption in this video made for the (cross)-regional Shareplay network:
Søren Pold from Shareplay on Vimeo.