Tag Archives: computer games

PhD defense. Rikke Toft Nørgård: Gameplay Corporeality: the corporeal-locomotive dimension in gameplay activity and experience

NB: The time of the defense is moved to 10-13 (same date and place) Rikke Toft Nørgård defends her Ph.D. thesis on digital games, gameplay and gameplayers entitled Gameplay Corporeality: the corporeal-locomotive dimension in gameplay activity and experience 28 November … Continue reading

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New book: Playing Computer Games: Somatic Experience and Experience of the Somatic

Henrik Smed Nielsen Digital Aesthetic Research Center, 2012, 278 pp. DKK 150,- / EUR 20,- ISBN 87-91810-21-3 Available here as paperback: http://www.amazon.co.uk/Playing-Computer-Games-Somatic-Experience/dp/8791810213/ref=sr_1_1?ie=UTF8&qid=1347860511&sr=8-1 Download pdf here. First written as a PhD dissertation in 2011, the book investigates the bodily dimension of … Continue reading

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Controlled Consumption – Shareplay talk by Søren Pold

What does new developments such as smart phones, game consoles, e-book mean for digital culture? How can they be discussed as cultural interfaces? Søren Pold discusses this under the title of Controlled Consumption in this video made for the (cross)-regional … Continue reading

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